Critical Zero

The online refuge of Andy Pearson
He’s been gone for a while, the posts are gathering dust...

Business

This is Shock

10th May 2010

As already mentioned I have left my previous job and have moved on to pastures new.

These new pastures also happen to be somewhat familiar as it turns out I’m going to be spending a lot more time in the study of the flat I already inhabit.

I’m going freelance, flying solo, founding a company, starting a business, or however else you like to phrase the risky exchange of a consistent salary in favour of more creative freedom.

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Life

Bye Bye Binamic

20th April 2010

After almost five years of service I will be leaving Binamic and moving on to pastures new.

Once I had finished sixth form I spent a few months dossing, skating and wasting money. By the end of it I was in desperate need of a job.

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Music

Collection

12th April 2010

Music gets me through the day. It helps me focus, reduces distractions, allows me to plough through boring tasks and lets me head-bang whilst I code.

Over the years I have amassed a fair collection which is now stored completely digitally and continues to grow as I discover new records.

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Development

Now for Internet Explorer

5th April 2010

One of the key things I wanted to do when it came to redesigning this site was simple: Have Fun. Luckily, I had a blast, and have ended up with something I am truly proud of. Having fun as a target meant one thing was completely out of the question and that was testing in Microsoft’s Internet Explorer.

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Music

Gigged

29th March 2010

This week I had the pleasure of attending two gigs in Camden, London. The first at KOKO and the second at the Electric Ballroom. This meant I was able to see six live acts in total. Each of them put on a great show and what follows is a sort of review and at the very least a collection of thoughts on the noise they all made.

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Projects

Read52

22nd March 2010

The other week I posted about the design of this site and the grid I used. I am still pretty proud of that post but was slightly disappointed that I didn’t receive any comments or feedback.

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Design

Revealing the Grid

10th March 2010

The previous version was a grid driven design. I knew from the outset that Critical Zero would be no different.

I want to delve deeper into the overall design of this site at some point in the near future but first it makes sense to look at the backbone of the design, the grid.

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Design

Colour Subtle

1st March 2010

I’ve been a fan of COLOURlovers for a long time now. I’m pretty sure I was around when the idea was first floated on Kirupa, a flash web design forum that I used to frequent when I first started designing for the web.

Since then, I’ve developed my taste for web design and design in general. I know what I like and I’m pretty quick to make a judgement on whether a site has what it takes to impress me.

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Site

Launched

1st March 2010

Welcome to the spiritual successor of Critical Web Design. After a long period of silence, Project52 kicked me into gear, and I’ve been writing here since the start of the year.

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Development

Rotation in Processing.js

24th February 2010

Dipping into Processing.js to create the abstract background for this site was one of the most exciting parts of this design. Almost the perfect combination of art, programming and play. Processing allows you to get interesting results with a minimum amount of code.

I went through a few different iterations to get to the final abstract you see above, one of the key elements are the cross/plus signs which contrast with the circles.

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Site

One Month

1st February 2010

In Twenty Eight days I will be launching this website. I’ve been working on it locally now since the start of September. The design has gone through around ten iterations and I’ve only shown it to two other people.

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Development

The WordPress (L)OOP

25th January 2010

It’s becoming clear that I have a strange relationship with WordPress. For years, it has been my blogging platform of choice and I recommend it to a lot of people. I bought it into the workplace and we used it on a number of projects, we even rebuilt the Binamic website using it. The admin interface is solid, the feature set broad and the community strong. I love WordPress.

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PC Gaming

Help Your Team. Help Yourself

18th January 2010

Like The Internets in general, multiplayer games are (largely) anonymous. Without your real name and sense of identity you can sound off at anyone you meet, safe in the knowledge that it has no real life repercussions.

When playing online games it his highly likely that you will see people shout, scream, swear and storm out at the slightest sign that things may not necessarily be going the way they would like. Actions that probably wouldn’t occur in everyday life, or even if they were somewhat accountable for them.

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Apple & Mac

Writing Trinity

11th January 2010

One benefit of using a Mac is the abundance of high quality software available. There is always new things to play with, and new applications to build into your workflow.

On the other hand this also means you can spend an awful lot of time trying new apps and not enough time actually using them.

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Development

Being a Code Sponge

4th January 2010

I had the pleasure of attending @media2006 and was lucky enough to meet the eloquent cheese lover and design extraordinaire Jon Hicks. He also presented “Being a Creative Sponge” a hands on look at collecting inspiration from places you may not necessarily look and using it to fuel your own creative process.

You can find a recently updated version of the presentation on Jon’s journal, or if you are hoping to stage a factually accurate sitcom based around the popular 2006 conference grab the original one instead.

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