It’s becoming clear that I have a strange relationship with WordPress. For years, it has been my blogging platform of choice and I recommend it to a lot of people. I bought it into the workplace and we used it on a number of projects, we even rebuilt the Binamic website using it. The admin interface is solid, the feature set broad and the community strong. I love WordPress.
Like The Internets in general, multiplayer games are (largely) anonymous. Without your real name and sense of identity you can sound off at anyone you meet, safe in the knowledge that it has no real life repercussions.
When playing online games it his highly likely that you will see people shout, scream, swear and storm out at the slightest sign that things may not necessarily be going the way they would like. Actions that probably wouldn’t occur in everyday life, or even if they were somewhat accountable for them.
One benefit of using a Mac is the abundance of high quality software available. There is always new things to play with, and new applications to build into your workflow.
On the other hand this also means you can spend an awful lot of time trying new apps and not enough time actually using them.
I had the pleasure of attending @media2006 and was lucky enough to meet the eloquent cheese lover and design extraordinaire Jon Hicks. He also presented “Being a Creative Sponge” a hands on look at collecting inspiration from places you may not necessarily look and using it to fuel your own creative process.
You can find a recently updated version of the presentation on Jon’s journal, or if you are hoping to stage a factually accurate sitcom based around the popular 2006 conference grab the original one instead.